Add PWA manifest, fix AI multi-coat pricing, and improve catalog lookup

- PWA: manifest.json + minimal service worker so iOS/Android persist camera
  permission after "Add to Home Screen"; theme-color and apple meta tags in layout
- PWA icons: 192x192 and 512x512 from transparent PCL logo; updated pcl-logo.png
- AI pricing: apply AdditionalCoatLaborPercent per extra coat on AI items,
  matching the calculated-item path (was ignoring extra coats entirely)
- AI wizard: live price recalc when coats are added/removed; session-expiry
  errors now show a clear "refresh and sign in" message instead of raw HTTP status;
  smooth-scroll to follow-up/results sections on AI response
- Catalog lookup: exclude SKUs already in company inventory from results;
  pass currentId on edit so own entry still appears; vendor-scoped search
  with cross-vendor fallback; result count shown in multi-match modal

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-04 08:58:10 -04:00
parent 7de65910e3
commit 50b1794799
16 changed files with 158 additions and 26 deletions
@@ -252,11 +252,27 @@ public class PricingCalculationService : IPricingCalculationService
};
}
// AI items use ManualUnitPrice directly (set to either the AI estimate or the user's price override).
// The AI already factored in all costs — skip the pricing engine entirely.
// AI items use ManualUnitPrice as the single-coat base price.
// Apply the same additional-coat charge as the calculated-item path so that
// adding a 2nd or 3rd coat in step 3 increases the price by AdditionalCoatLaborPercent%
// per coat — matching what catalog/calculated items charge.
if (item.IsAiItem && item.ManualUnitPrice.HasValue)
{
var aiUnitPrice = item.ManualUnitPrice.Value;
int additionalAiCoats = 0;
if (item.Coats != null)
{
for (int i = 1; i < item.Coats.Count; i++)
{
if (!item.Coats[i].NoExtraLayerCharge)
additionalAiCoats++;
}
}
if (additionalAiCoats > 0)
aiUnitPrice = Math.Round(
aiUnitPrice * (1m + additionalAiCoats * (costs.AdditionalCoatLaborPercent / 100m)), 2);
var aiTotal = aiUnitPrice * item.Quantity;
return new QuoteItemPricingResult
{