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namespace PowderCoating.Core.Entities;
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public class JobItem : BaseEntity
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{
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public int JobId { get; set; }
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public string Description { get; set; } = string.Empty;
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public decimal Quantity { get; set; }
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// Powder/Material Information
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public string? ColorName { get; set; }
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public string? ColorCode { get; set; }
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public string? Finish { get; set; } // Gloss, Matte, Satin, etc.
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// Measurements
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public decimal? SurfaceArea { get; set; }
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public decimal SurfaceAreaSqFt { get; set; }
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// Catalog item reference (optional — null for generic/labor items)
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public int? CatalogItemId { get; set; }
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// Pricing
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public decimal UnitPrice { get; set; }
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public decimal TotalPrice { get; set; }
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public decimal LaborCost { get; set; }
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public bool IsGenericItem { get; set; }
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public decimal? ManualUnitPrice { get; set; }
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public decimal? PowderCostOverride { get; set; } // Optional unit price override for catalog items
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public bool IsLaborItem { get; set; }
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public bool IsSalesItem { get; set; }
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public string? Sku { get; set; }
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public bool IncludePrepCost { get; set; } = true;
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// Processing Details
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public bool RequiresSandblasting { get; set; }
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public bool RequiresMasking { get; set; }
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public int EstimatedMinutes { get; set; }
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public string? Notes { get; set; }
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// Part complexity level — applies a price multiplier for calculated items
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// Values: "Simple" | "Moderate" | "Complex" | "Extreme"
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public string? Complexity { get; set; }
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// AI-generated standardized tags (comma-separated, e.g. "automotive,tubular")
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public string? AiTags { get; set; }
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// Link to shared AI prediction record (null for non-AI items; shared with QuoteItem when converted)
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public int? AiPredictionId { get; set; }
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public virtual AiItemPrediction? AiPrediction { get; set; }
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// Relationships
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public virtual Job Job { get; set; } = null!;
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public virtual CatalogItem? CatalogItem { get; set; }
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public virtual ICollection<JobItemCoat> Coats { get; set; } = new List<JobItemCoat>();
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public virtual ICollection<JobItemPrepService> PrepServices { get; set; } = new List<JobItemPrepService>();
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}
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