namespace PowderCoating.Core.Enums;
///
/// Labels what kind of time a represents.
/// Only segments count toward paid-hours totals; Break and Lunch are informational.
///
public enum ClockEntryType
{
/// Normal productive work time (default).
Work = 0,
/// Short rest/break period — unpaid, excluded from hour totals.
Break = 1,
/// Meal/lunch period — unpaid, excluded from hour totals.
Lunch = 2
}