namespace PowderCoating.Core.Enums; /// /// Labels what kind of time a represents. /// Only segments count toward paid-hours totals; Break and Lunch are informational. /// public enum ClockEntryType { /// Normal productive work time (default). Work = 0, /// Short rest/break period — unpaid, excluded from hour totals. Break = 1, /// Meal/lunch period — unpaid, excluded from hour totals. Lunch = 2 }